Fire remains to be everywhere...
Despite the release of Season 1 Reloaded for Call of Duty Vanguard, players dropping into multiplayer are proceeding to precise their frustrations involving the debatable Incendiary Grenade which made its debut at first of Season 1. Within the patch notes for the mid-season replace, Sledgehammer Games lowered the damage output of the grenade, a lot to the approval of the group.
While the grenade won't deal as a lot harm as before, there are a wealth of different incendiary-related issues which might be proceeding to plague Vanguard multiplayer, including limitations to visibility and display shake that affects players hit with the grenade.
Vanguard Incendiary Grenade Nerf
To display their dissatisfaction, Reddit user 'ObamaFlows' posted a up to date clip demonstrating that there are still masses of issues surrounding Incendiary Grenades in Vanguard multiplayer. Thanks to a few Perk changes, players can achieve immunity from any hearth which permits them to transfer around the map relatively than fall sufferer to a constant barrage of hearth.
One commenter claimed that the visible problems recently affecting players are rendering Vanguard "unplayable," claiming that nothing has been modified instead of players can now "survive for a few more seconds before you burn to death." The incendiary nerf was once one of many adjustments integrated in the Season 1 Reloaded update which saw the introduction of the Welgun submachine gun and Isabella, the third Operator from Taskforce Trident.
When Will Incendiary Grenades Get Fixed?
Sledgehammer Games has already published that it intends on taking further action to convey Incendiary Grenades in like with the remaining of Vanguard's apparatus within the coming weeks. With Perks that already reduce fireplace damage, it will be attention-grabbing to see what the developer will do to balance it even further.
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